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CHALLENGE 1 - introductory course

Install programming software

15 min 

STEP 1

Press the button to go to the Arduino page. Follow the download instructions depending on your operating system (Windows, Mac or Linux).

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STEP 5

Download the file and upload it to Mblock.

You can use the same file as in the previous exercise.

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STEP 8

I defined the chosen digital PIN.

This PIN is the one we use to connect the LED Matrix to the Arduino.

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STEP 8

I defined the chosen digital PIN.

This PIN is the one we use to connect the LED Matrix to the Arduino.

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STEP 8

I defined the chosen digital PIN.

This PIN is the one we use to connect the LED Matrix to the Arduino.

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STEP 8

The "read digital pin 3" block refers to an action that allows us to read the state of a specific digital pin. In this case, we want pin 3, which is connected to Button 1, to execute an action.

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STEP 8

I defined the chosen digital PIN.

This PIN is the one we use to connect the LED Matrix to the Arduino.

STEP 8

I defined the chosen digital PIN.

This PIN is the one we use to connect the LED Matrix to the Arduino.

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STEP 9​

In "my blocks" we select to turn on the full screen, so that all 64 LEDs turn on.

=> Turn on full screen

=> Show

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STEP 7

Tell your Arduino which port it is connected to.

Tools/Port/*select_port*

 

You have to mention dev.Arduino Uno, dec/cu.usbserial or COM. If many appear, try until it lets us upload.

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CHALLENGES

1: I uploaded another animation

2. We challenge you to program a condition that triggers another animation with another button.

Tip: First you need to change the button definition to B1, B2. Don't forget to set the new buttons as input.


 

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Build and learn to program your own game console with your PIXO kit!

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+598 94 552 139

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